# Gameplay Example:

Here it is an example of Gameplay:

* ***Turn 1:***   The first Ape to attack (APE A) is faster because has an high SPEED (STAT) and it will damage the opposite APE B HP, accordingly to the relation between Defender APE B DEF and Attacker APE A ATT.&#x20;
* ***Turn 2:***   After Turn 1, the APE B can attack the APE A.&#x20;
* ***Turn 3:***   APE A has very low HP. You use Red Potion to add +50 HP.&#x20;

**The gameplay keeps going on and repeating until an APE defeats all the Enemies.**


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://elementalapesofficial.gitbook.io/elementalapes-whitepaper/the-game/game-mechanics/gameplay-example.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
