> For the complete documentation index, see [llms.txt](https://elementalapesofficial.gitbook.io/elementalapes-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://elementalapesofficial.gitbook.io/elementalapes-whitepaper/the-game/game-mechanics/gameplay-example.md).

# Gameplay Example:

Here it is an example of Gameplay:

* ***Turn 1:***   The first Ape to attack (APE A) is faster because has an high SPEED (STAT) and it will damage the opposite APE B HP, accordingly to the relation between Defender APE B DEF and Attacker APE A ATT.&#x20;
* ***Turn 2:***   After Turn 1, the APE B can attack the APE A.&#x20;
* ***Turn 3:***   APE A has very low HP. You use Red Potion to add +50 HP.&#x20;

**The gameplay keeps going on and repeating until an APE defeats all the Enemies.**
